Game Scenarios

Game Scenarios / Game Types / Tournaments

 

Team Deathmatchdeath

Team deathmatch, or TDM is a basic way to play airsoft. Two teams play each other, and eliminate the other teams players with a hit. The last team member standing will determine the winning team.

 

 

twoshot Two Hit Kill

Two Hit Kill is played using the same principals as Team Deathmatch; however each player is given two lives to increase play time and allow team to use different tactics.

 

 

CQB (close quarters battle/combat)campus2

CQB is played in sectioned off areas, typically found on building sites. This is typically a fast paced game where the filed has been sectioned off and played using the same rules as Team Deathmatch.

 

 

flag

Capture the Flag

Two teams play against each other and try to take the other team's flag back to their own base, the teams flags can not be hidden but placed on a open area. The flag has to be carried so that it is clearly visible. If the player is shot, the flag must be dropped.

 

 

King of the Hillking

A portion of the players barricade themselves on a hill or relatively open area and the rest of the players are the attackers. On the top of the hill is a flag, and the team that is closest to the flag when the time is out, wins.

 

 

escort

Escort/President

One team has to escort an unarmed or lightly armed person to a certain location or objective point to win. There is another team who tries to kill the escort or the whole team. Usually the attacking team hides while the escort team travels along a normal path.

 

 

Demolitionsdemolition

In this game there are two bases, and an object to represent a satchel charge (mock explosive). The charge is placed in the middle of the field between the two bases. One team begins in each base. The goal is to take the charge to the enemy's base.

 

 

medicMedic

Medic is a large scale game with the main objective of death-match or team domination. The only difference is there is a medic that remains unarmed, or only with a pistol, and no extra ammo to carry or receive from other players. If one player gets hit they must lay down and remain down. They can use their weapons to defend themselves, or they may not be able to, it is your preference. Then when the medic is notified they can run to the "downed" player and "heal" them, this brings them back into the game. The medic should be protected at all times, the other team will be trying to hit that team's medic, because once the medic is hit he can not be saved or brought back into the game. If the medic is "killed" that team can still continue the game, but will not be able to be saved if they get hit. Once everyone from the opposing team is out the remaining team wins. This can be a long version of a game, so it is a good idea to carry ammo with you.

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